Check if a puzzle is solvable
If the clue sum matches the board area, the solver can test whether at least one full rectangle partition exists.
Solver
Choose a size, click a cell, add clues, then use Check & Solve.
This tool lets you enter any Shikaku board by clue positions and clue values, then checks whether the puzzle can be partitioned into valid rectangles. It is built for players who want help on a stuck puzzle and for puzzle authors who want a fast validity check before publishing a board.
Unlike a simple answer viewer, this solver enumerates legal rectangles for each clue and then searches for a full, non-overlapping covering of the board.
If the clue sum matches the board area, the solver can test whether at least one full rectangle partition exists.
You can enter your own clue positions and values, then check whether the full board can be partitioned into legal rectangles.
If a board is not unique, you can cycle through the first few solutions and compare how the partitions differ.
No. A puzzle can have one valid rectangle partition, multiple valid partitions, or no valid partition at all if the clues are inconsistent.
Each clue is the area of exactly one rectangle. If the total clue area does not equal the board area, the board cannot be fully covered.
Yes. The solver highlights four common sizes first, but you can open Custom and enter a different width and height when needed.
Yes. The page is designed so puzzle validation, hint generation, analytics, and archive lookups can later move to backend endpoints without changing the page structure.
How to Use
Start with 6x6, 8x8, 10x10, or 12x12. Use Custom only when you need a different board size.
Select a cell on the board, type the clue number, then apply it if needed.
Use Check & Solve to test the layout. If more than one solution exists, use Next Solution to review them.